This chaotic strategy game has you growing and shrinking color-coded blimples. Big blimples eat little blimples. Get the colors right, and they'll poop money. Think you've got the hang of it? By the final level, things get pretty hectic!
Bloat. was created in roughly twenty-two hours by our company president Ryan Henson Creighton, for the weekend game design expo TOJam 4.
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